Design Patterns and Architecture
Duration: 4 days
Description:
Design Patterns and Architectural Patterns Training course covers advanced aspects of object-oriented technology, with particular emphasis on problem solving with design patterns as well as architectures for advanced systems. The Design Patterns segment focuses on using design patterns as productivity boosters (aids to solving everyday problems developers encounter). On a higher level, the Architecture Patterns segment focuses on defining structure for the overall organization of systems. Architectural Patterns resolve major forces in application structure and enable creation of modifiable and reusable systems. Finally, the role of patterns in the design of frameworks is examined.
Objectives:
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Master the object-oriented design patterns
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Master analysis patterns
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Understand how to use patterns in industrial applications
Prerequisites:
Design Patterns and Architectural Patterns Training course covers advanced aspects of object technology, with particular emphasis on problem solving with design patterns, as well as on architectures for advanced systems. Design patterns training is focused on using design patterns as productivity boosters, i.e., aids to solving everyday problems developers encounter. On a higher level, architectural patterns training focuses on defining structure for the overall organization of systems. Architectural patterns resolve major forces in application structure and enable creation of modifiable and reusable systems. Finally, the role of patterns in the design of frameworks is examined.
Audience
Any software developer working in an object-oriented world.
Outline
Object-Oriented Analysis and Design
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Domain Modeling
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Object-Oriented Analysis
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Object-Oriented Design
Design Patterns
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Concepts
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Major issues
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Reuse of ideas
Creational Patterns
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Factory Method
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Abstract Factory
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Builder
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Prototype
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Whole-Part
Patterns for Organization of Work
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Observer
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Chain of Responsibility
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Mediator
Access Control Patterns
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Proxy
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Facade
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Iterator
Service Variation Patterns
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Bridge
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Strategy
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State
Service Extension Patterns
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Decorator
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Visitor
Object Management Patterns
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Command
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Memento
Adaptation Patterns
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Adapter
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Communication Patterns
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Forwarder-Receiver
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Client-Dispatcher-Server
Architectural Patterns
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Software Architecture
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Forces in Software Architecture
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Structural Patterns
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Layered Architecture
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Pipes and Filters
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Blackboard Architecture
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Patterns for Distribution
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Broker
Patterns for Interactive Systems
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Model-View-Controller
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Presentation-Abstraction-Control
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Adaptable Systems
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Microkernel
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Reflection
Frameworks and Patterns
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Idea of frameworks
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Patterns for flexibility
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Achieving benefits of frameworks
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Failures of frameworks
Analysis Patterns
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Reuse of models
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Achieving generality